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Student 01 · Lead Developer
Christian Paean Ylai
F. Bisquera
Game Logic & Systems
Responsibilities
- Core game loop architecture and canvas rendering
- Enemy AI, pathfinding, and wave system design
- Tower mechanics — damage, range, targeting logic
- Projectile system, particle effects, and animations
- Upgrade & sell economy system
- Part 2 JavaScript (tower-defense-part2.html)
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